All old information and downloads for the Shadows of Time game are available to your left. 

If you’re dyslexic, consider it a teaser for the kind of puzzles you’ll have to solve once it’s done.


8-10-07:

Well, one good thing about not having an update schedule is that we always keep it.

No new news on the game (or more specifically, none we're willing to show you), but there is some news on the books.  After almost a year of editing and rewriting, the sequel to Shadows of Time, called Probable Outcome, is almost ready for release.  Expect a formal announcement either later this month or early in the next one.

SOT2's always been one of my personal favorites in the series, and despite the long hours and constant nitpicking, I've actually really enjoyed the process of polishing the book up for this release.  There might be a preview posted in the next few days.


4-06-07:

BEHOLD:

An update that actually includes new content!

It's not much, but the first Teaser/Demo of the game is now available in the download section.  It's small and some of the content isn't finished, but we feel it should give you a fairly good idea of what you can expect from the completed game.

So what are you waiting for?  Go get it here.

 


3-20-07:

Okay, so we don’t update much.  Or ever.

But, rest assured, progress IS actually being made, just not on the website.  Voices have been integrated into the game, though we still need to add background sound effects and refine some of the character animations before we release the full demo.  We did consider putting a teaser up, but figured that would take about as much time and look more or less the same, only worse, so we’re sticking to the demo.

So, to recap, what we have finished since the last update is:

John + Tim Character models

The script

More dialog recording

The inventory system

The hint system

More environments

ISAC character models

Opening Cinematic

…And some other stuff that would technically count as being spoilers.

 

As far as the books go, SOT 4 and the game continue to eat up much of my time, but the final revisions of SOT 2 are continuing and should be done sometime in the next month or so, which means the book should be available online soon…ish.

 

We really need a marketing department.

 


7-13-06:

Well, I suppose this is technically our first update for the site (which we still refer to as a temporary thing).

One thing that several people have complained about to me is that my explanation for the time travel in the book doesn’t makes sense to them.  So when I came across this site by a fellow named Ron Bryanton, I just had to post it.  Click on “imagining the tenth dimension” and see the kind of explanation that I just don’t have the patience for.  To those who are still confused or want me to relate the flash specifically to my books, the Time Stream could be viewed as one of the aspects of the 6th dimension.  Everybody happy now?  What?  No, I can’t get you a drink.  Be reasonable.

 

Now, for those of you who are actually crazy enough to expect to see game footage, I can announce that, amazingly, the game is actually RUNNING at the moment.  About 60% of the modeling is done, and I’m going to be going down to Mexico in August to get some first-hand reference material and details to finish the rest, so at the moment most of what we’re working at is the scripting.  We might be releasing a demo of some of the earlier scenes soon depending on when we get the voices put in.  They’re recorded, but they need to be mastered and split into separate files before we can put them in the game.

Here’s a screenshot of ISAC and John chatting with each other.

      


 

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Shadows of Time and all related elements are © Joseph J. Reinemann.

Please, don’t tempt the author’s wrath. 

He’s a pretty generous guy if you just ask him.

 

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